Compound Bow V1.08 - Damage Patch
๐ ๏ธ Compound Bow Datapack — Damage Patch (v1.08)
๐ฏ A critical fix to projectile damage handling
๐ Overview
This patch addresses a key issue where projectiles could apply damage more than once under specific conditions. The bug was tied to leftover raycast data from previous hits — now fully resolved through streamlined scoreboard cleanup.
๐งจ What Was Fixed
-
๐ Duplicate damage could occur when
ray_arrow
projectiles retainedShotPower
andray_step
values after hitting a target. -
๐งน These values are now properly reset on impact, alongside
damage_precalc
andPlayer_ID
. -
๐ฅ Guarantees that each arrow deals damage once, no more, no less.
๐ฏ Why It Matters
-
Prevents stacked damage from recursive ray hits.
-
Restores accurate hit behavior for ShotPower 6 and long-range impact loops.
-
Maintains scoreboard hygiene, especially in multiplayer or heavy combat scenarios.
๐ Compatibility
-
โ No gameplay systems were changed — only internal logic.
-
โ Fully compatible with all v1.7 saves.
-
โ No update to crafting, resource pack, or models needed.
โ๏ธ Final Note
While small in scope, this patch was too important to remain a shadow fix. With this resolved, the Compound Bow system delivers the exact precision it was designed for — and it's smoother than ever.
Posted by MC Ninja38 — Creator of the Compound Bow System
Files
Get Compound Bow Datapack
Compound Bow Datapack
Status | In development |
Author | MC Ninja38 |
Genre | Survival |
Tags | Archery, bow, compound, compound-bow, datapack, Minecraft, Weapons |
More posts
- Compound Bow V1.11 - Crafting Hotfix86 days ago
- Compound Bow V1.1 - Full Release86 days ago
- Compound Bow Datapack V1.09 - Enchantment Restriction88 days ago
- Compound Bow V1.07 - Projectile Overhaul89 days ago
- ๐น Compound Bow Datapack โ V1.06 Update93 days ago
- Compound Bow v1.0 5 - Rebalance 2.0!94 days ago
- Compound Bow V1.0495 days ago
- Compound Bow is Going Free95 days ago
- Compound Bow V1.03 (Creative Compatibility)95 days ago
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