Compound Bow V1.03 (Creative Compatibility)
Compound Bow Datapack Β» Devlog
π What's New
-
Creative Mode Compatibility:
Players in Creative no longer require compatible arrows to fire the Compound Bow. Draw time and power scaling are still respected, allowing fair testing and smooth demonstrations. -
Minimum Range Enforcement:
You can no longer fire the bow if a valid target is too close. This resolves point-blank raycast bugs and keeps the weapon in its intended lane as a long-range solution. -
Full Recursive Raycasting (Full Draw):
At maximum charge, the Compound Bow now traces shots in full recursion—no stepping. The result? Absolute range dominance for those who commit to the draw. -
Subtle Speed Adjustments
Charge levels near the top end feel faster and more fluid. We wonβt spoil the exact math—just know the pacing is now as tight as your aim.
Files
CompoundBowPackage.zip 53 kB
50 days ago
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Compound Bow Datapack
Status | In development |
Author | MC Ninja38 |
Genre | Survival |
Tags | Archery, bow, compound, compound-bow, datapack, Minecraft, Weapons |
More posts
- Compound Bow V1.11 - Crafting Hotfix41 days ago
- Compound Bow V1.1 - Full Release41 days ago
- Compound Bow Datapack V1.09 - Enchantment Restriction43 days ago
- Compound Bow V1.08 - Damage Patch43 days ago
- Compound Bow V1.07 - Projectile Overhaul44 days ago
- πΉ Compound Bow Datapack β V1.06 Update48 days ago
- Compound Bow v1.0 5 - Rebalance 2.0!49 days ago
- Compound Bow V1.0449 days ago
- Compound Bow is Going Free50 days ago
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